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the fortress' new railings
by Omega_K2 .
20% Complete
I deceided that I should replace the railings with better looking ones. I hope they don't reduce fps too much for older comps, but props as railing just look way better than those brush railings.

Do you like the new railings? ;P

P.S: the signs are finished by now. Too bad it increases map size a bit, but I hope this helps players navigating though the map.
Part of project zm_fortress, Added 4 months ago, last modified 4 months ago, 2 comments, 313 views, 0 stamps
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Project Summary
zm_fortress
Status: In Development
80% Complete
Submission: http://www.fpsbanana.com/maps/31934
zm_fortress

The aim is to create a map which looks good, is optimized, balanced, a bit scary/dark and fun to play. Until I final verion is relased there are going to be multiple beta and properly some RCs for testing (and fixing bugs and balancing the map later).

Story

The map itself takes place in a overtaken fortress; first it was owned by humans, during the war combine overtook the fortress and later it was left due to "wierd" happenings... rumors about living dead so called zombies were heard, it's about the player to find about more ;)

Map itself

The map features:

  • 64 Spawns
  • a lot of secret paths & rooms
  • balanced spots
  • optimized (hints, areaportals, fading, and so on)
  • small and wide open areas
  • good looking, higher lvl of detail
  • weapons on the ground
  • map overview*
  • names for the map places*

* = coming soon (in future betas/versions)

Version History:

stage2 (hl2)
zm_zfc_b1 (css)
zm_zfc_b2
zm_fortress_b3
zm_fortress_b4
zm_fortress_b5
zm_fortress_b6
zm_fortress_b7 *currently being developed*

zm_fortress_b7

Okay I am working on that map now.
But anyway that's what I've planned:

- lightscale changes
- dead bodys & blood
- soundscape
- make some spots worthy to use
- remove the one really imbalanced spot
- maybe work some more on the overall detail of the map..
- bugfixing
- map overview
- names for places
- signs (Done)

I might call the map to zm_fortress_rc1 than because I think I'll have finished almost everything than Oo.
For game ZombieMod, Added 1 year ago, last modified 1 month ago, 2 comments, 909 views, 6 WiPs, 0 files
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ATIX .
=[ATIXIUM]| || ||| | || ||| | Y2M
Posted 4 months ago
Yeah looks better, but do you ever compare your work with real life pictures? :O
NatalyaAF .
Ñåţâļÿà[ẶҒ] | Y2M
Posted 4 months ago
New ones are better. Always go for realism.
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