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Joined 18 Jan 2006

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Biography
ID: 85413
Joined: 5 years ago
Location: Östersund, Sweden
Customization/Dev Skills: 3D Animation, Compiling, Graphic Design, Sound Effects & Music, Texturing, Video Production
Alignment: True Neutral
Consoles Owned: Xbox 360, PSP, GameCube, Game Boy Advance, Game Boy Color
Games Played: CS:S, HL2DM, HL2, DODS, DOD, BF2, BF2142, SOURCE, INS, GMOD, UT3, BF1942, CRY, SWB2, R6V, BSHCK, STALKER, TFC, TF2, MOHPA, FOW, COD4, MOHAA, MOH:A, GRAW2, GW, COH, SUPCO, AOE2, KOTOR, NFS:PS
First Game: Sports Car Gt (maybe) or Theme park world
Favorite Game: Call Of Duty 4
Favorite Weapon: G36c MP5SD6
Favorite Map: dunno
Coke Or Pepsi: Coke
Cat Or Dog: Dog
Sonic or Mario: Mario
FPS Hero: Captain MacMillan
Gamer Type: Hardcore
Favorite Quote:

"Is that a Silencer, but those are for girls"

- Haggard

Homepage: http://www.fpsbanana.com
Server IP: 69.13.214.143:27015





Name:Kalle aka Sarqune
Age:17
Location: Sweden Östersund.


Computer Specs:

Intel Core 2 Quad Q6600 2.66 Ghz
4 Gb Corsair TWINX Pc6400
Gainward Geforce Bliss 8800GT PCX 512Mb
Asus P5N32-e
Corsair Powersupply 620 W
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AIM: aim? i have aim in cs..
MSN: sarqune@hotmail.com
Xfire: sarqune
Steam ID: no00 haxXz0rzZZ
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Section Subs
Posts5,986
Assessments1,134
Stamps119
Threads113
Skins61
WiPs40
DropBox files17
Polls14
Media11
Sprays4
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23 days ago
Inph!n!tY



Damn >.<


HTML (Hard Trance is My Life)
23 days ago
Inph!n!tY



Are you Kalle Hjorth?


HTML (Hard Trance is My Life)
1 month ago
Campin Carl



Thanks, but I had to use 90 instead -90. Now onto the v_models!


I'm never useful
1 month ago
Campin Carl



I'm compiling a pistol for L4D1 and I got the world model almost working in-game, I have one problem yet and that is that the gun is rotated 90 degrees out to the right when holstered. Do you have any tips to fix that? I ask you since I assume you where the one that compiled that Glock for L4D.
Here's my .qc is that helps:

$cd "C:\Documents and Settings\lardhardtard\Mine dokumenter\Mod stuff\l4d modding\L4D Compiles\Orig Pistol\World Pistols"
$modelname "w_models\Weapons\w_pistol_uspt.mdl"
$model "main" "w_pistol_1911_reference.smd"
$cdmaterials "models\weapons\w_models\uspt\"
$hboxset "default"
$hbox 0 "ValveBiped.weapon_bone" -0.706 -3.134 -0.922 0.706 2.186 10.000
// Model uses material "lam.vmt"
// Model uses material "mag.vmt"
// Model uses material "slide.vmt"
// Model uses material "frame.vmt"
$attachment "muzzle_flash" "ValveBiped.flash" 0.00 0.00 0.00 rotate -90.00 0.00 0.00
$attachment "flashlight" "ValveBiped.flashlight" 0.00 0.00 0.00 rotate 0.00 0.00 0.00
$attachment "shell" "ValveBiped.weapon_bone" -0.32 1.90 3.36 rotate 0.00 180.00 90.00
$surfaceprop "weapon"
$keyvalues { prop_data { "base" "Metal.Small" } }
$illumposition 6.184 0.000 0.888
$sequence idle "idle" fps 30.00
$collisionmodel "phymodel.smd" {

$mass 5.0
$inertia 1.00
$damping 0.00
$rotdamping 0.00
}


I'm never useful
1 month ago



Eh, it will be nice to add you, so yes ;)


talk shit, spit blood
2 months ago



Posted by Bower Ranger!

Hi there, i was just watching your tutorial on compiling, but i'm struggling to work out where you got the MDLdecompiler QC file from? Could you shed some light?

Cheers

the QC file normally comes with the bunch of .SMD's when you decompile a model.


mmm pimpalicious
4 months ago
Bower Ranger!



Hi there, i was just watching your tutorial on compiling, but i'm struggling to work out where you got the MDLdecompiler QC file from? Could you shed some light?

Cheers


FPSBananna's Resident Jesus.
4 months ago



How's national service then?


Bane Of The Banana
4 months ago



I think you've forgotten how amazing I am.


Jiggle Jiggle
5 months ago
REH_BJ



Hey man,
First off, I'd like to thank you for your awesome submissions. Some of 'em are my permament replacements.
Now, I just don't write you to tell you this, I also could use your experience. You see, I like your Glocks for L4D and I'd love to use 'em online. I know, usually it wouldn't work but Valve changed the model structure and now it is possible. (with some limits)

This is a perfect example:
http://www.l4dmods.com/forums/viewtopic.php?f=79&t=4801

I realised, how he did that and wanted to do it myself with your Glocks but like I said before, Valve changed the Engine-Structure and I don't know how to fix it.

Would you be so kind and do it or at least show me how I could do it because I also would like to replace the Shotgun and M-16 with these two:
http://www.fpsbanana.com/skins/55392
http://www.fpsbanana.com/skins/55553

I thank you in advance.

I'm just a friggin' german ;.)
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