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ncyphe
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Future game dev, in study

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Joined 16 Nov 2007

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Exit point: Members > ncyphe
Xfire: ncyphe
Steam ID: ncyphe
Biography
ID: 271109
Joined: 3 years ago
Location: Texas, United States
Customization/Dev Skills: Mapping, Modelling
Alignment: Lawful Neutral
Consoles Owned: PlayStation 2, Game Boy Color, Nintendo 64, Super Nintendo
Games Played: BF2, SOURCE, BF1942, PRTL, TF2, KPC, WOW
First Game: Duke Nukem 3D
Favorite Game: Half-Life series, of coarse
Favorite Weapon: Portal Gun
Favorite Map: PL_Goldrush
Coke Or Pepsi: Coke
Cat Or Dog: Cat
Sonic or Mario: Mario
FPS Hero: Gordon Freeman
Gamer Type: Regular
Favorite Quote:

Like a drill, "with each revolution, [the human race] pushes forward one bit." --Tengen Toppa Gurren Lagann
Homepage: http://ncyphex.awardspace.us
Server IP: 69.13.214.143:27015
I must say, when it comes to mapping, I can be a bit picky. If I don't like how the map is coming, I'll trash it in favor of a different theme.

Ultimately, my slow release schedule is affected by this. I do see many maps out there that lack the kind of detail I look for that make me think, "Hey, I've made many maps that look like that one, why don't I ever release one at that stage of development." But, ultimately, I always fall back to my roots. I believe in quality over quantity.

I believe in providing fun game-play and fun maps that let players have a fun time. Ultimately, I guarantee that any map I've released, I will have spent plenty of time considering whether I put my all into it or not.

I've started dozens of maps, damn near finished 4 of 'em, and ultimately have only released a few to the public.
Computer Specs:

Check my xFire profile
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Section Subs
Posts323
Assessments12
Stamps11
Threads6
Maps3
Polls2
Prefabs2
Tutorials2
Textures1
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2 years ago
Sarkdog



Hey,
Is it possible to get your websites source code? :P
I want to check the code. Cause I'm not good enough to create that sorta stuff.
I only know css/html no php


Pendulum has its own genre
2 years ago
jumpyg1258



Hey just wondering if youre still working on those HUD Icons since they are broken. I would do it myself if I knew how to change reflectivity. Thanks.

Libertarian
2 years ago
Fearlezz



Check this out
core_grandPower_beta


Mappin' for life
2 years ago
Sarkdog



Posted by Fearlezz

Use the command, cl_drawhud 0 and r_drawviewmodel 0, To get a clean screen to take shots of your maps

SV_Cheats needs to be set to 1


Pendulum has its own genre
2 years ago
ncyphe



Posted by Fearlezz

Use the command, cl_drawhud 0 and r_drawviewmodel 0, To get a clean screen to take shots of your maps


OOH!!!
Thank You! Thank You! Thank You!
Couldn't remember the commands to do that, so I just winged it. I'll be updating the screenshots when I get time.


Future game dev, in study
2 years ago
Fearlezz



Use the command, cl_drawhud 0 and r_drawviewmodel 0, To get a clean screen to take shots of your maps


Mappin' for life
2 years ago



The authors of the custom textures you've used for your map must be listed in the authors field, even if they weren't involved in the process of the map creation.


Bananite
2 years ago
Ashigak



Hey, thanks for the review. I understand what your saying about the usefulness of it but when I first started mapping, it took me aaaaaages to find anything on how to even create any water what so ever. FPSBANANA was a top tutorial place on google so I thought I'd help everyone else out with knowledge that took me a long time to find.
Thanks,

Ashigak


Bananite
2 years ago
ncyphe



Posted by Bun

Love your koth prefab, used it in my map. <3

Thank you, remember to assess the prefab, please.

And thank you for your credit, as I made it optional for this prefab. Good luck with the success of your map.


Future game dev, in study
2 years ago
Haptic



Love your koth prefab, used it in my map. <3


Ignis lamnia lammina lamna.
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