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Currently Offline :(
Offline for 15 hours
Exit point: DevHub > Studios > Source Incorporated
Kosire
.
SourceArts
Ranked 556th ( 1) with 3,487 points. 12 points behind Riel .

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Information
No sig
ID: 244834
Joined: 11 months ago
Location: Black hole, Aarhus, Denmark
Customization/Dev Skills: Coding/Scripting, Compiling, Graphic Design, Mapping, Texturing, Web Development, Server Administration
Alignment: Chaotic Good
Consoles Owned: PlayStation 3, PSP, PlayStation 2, Nintendo 64
Games Played: CS:S, CS, HL2DM, CSCZ, HL2, DODS, BF2, COD2, BF2142, HL, SOURCE, GMOD, UT3, CRY, RT, HSR, COD4, MOHAA, MOH:A, VC, COH, GTA:SA, AOE3
First Game: GoldenEye N64
Favorite Game: Counter-Strike: Source
Favorite Weapon: Famas or M4A1
Favorite Map: de_lost2, cs_militia
Coke Or Pepsi: Coke
Cat Or Dog: Dog
Sonic or Mario: Mario
FPS Hero: Dog
Gamer Type: Hardcore
Favorite Quote:

We're not the only one on this island. And we all know it!
- John Locke (LOST)
Homepage: http://sourcearts.org
Server IP: 212.187.209.75:27015
Something you want? Write to me ;)
Computer Specs:

GHZ: 3.2
Harddisk: 500gb
RAM: 2gb
Video card: GeForce 8600 GT
Screen: 19"
/shout
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MSN: soze_pwned@hotmail.com
Steam Friends Name: Kosire
E-mail: kosire@sourcearts.org
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be patient or be a patient | Y2M
Posted 4 days ago
Still naving up a storm that's about all,,
- be patient or be a patient
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be patient or be a patient | Y2M
Posted 5 days ago
Hello Kosire,
what's crackin my friend?
- be patient or be a patient
:
One Of The Last Classic Romantics... | Y2M
Posted 12 days ago
New file available in dev folder. S turn and T junction. Was playing around with the tree things you've got but not sure how you plan on using them, in any case should still add in some detail props to those displacements and normal sized trees as well. Unless your going to move them to a 3d skybox then forgo the detail sprites :P

http://www.fpsbanana.com/studios/devfiles/17
- One Of The Last Classic Romantics...
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