Trying to run faiakes mod but this error keeps popping up when I load a new game.
* Detected CPU: AuthenticAMD , F15/M15/S2, 1809.00 mhz, 5-clk 'rdtsc'
* CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 30543 files cached, 5456Kb memory used.
Init FileSystem 1.189362 sec
'xrCore' build 3016, May 7 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[2030672 K], reserved[17276 K], committed[49140 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7266 K], process heap[234 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1145 K], smem[0 K]
Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_minimum.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_minimum.ltx] successfully loaded.
Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:140]: NVIDIA GeForce 6600 GT
* GPU driver: 6.14.11.6921
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 488 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 1
- r1_tf_mipbias 0.
Starting engine...
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\default01gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\default02gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\default03gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\default04gr.ogg
! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard01hl.ogg
! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard02hl.ogg
! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard03hl.ogg
! Missing ogg-comment, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\dead-body\collide\hithard04hl.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\sand02gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\sand03gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\wood04gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\wood03gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\wood02gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\wood01gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\metall01gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\metall02gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\metall03gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\metall05gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\glass\glass_fall01hl.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\glass\glass_fall02hl.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\glass\glass_fall03hl.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\glass\glass_fall04hl.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\dirt01gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\dirt02gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\water01gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\metall04gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\tree01gr.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\glass01hl.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\glass02hl.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\glass03hl.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\glass04hl.ogg
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\wasteland2_l.ogg
! Invalid ogg-comment version, file: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\music\wasteland2_r.ogg
"c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 103339 K
* [win32]: free[1879120 K], reserved[30100 K], committed[187868 K]
* [ D3D ]: textures[3430 K]
* [x-ray]: crt heap[103339 K], process heap[5326 K], game lua[1973 K], engine lua[213 K], render[0 K]
* [x-ray]: economy: strings[876 K], smem[0 K]
Prefetching objects...
Loading objects...
Loading models...
* [prefetch] time: 40779 ms
* [prefetch] memory: 67360Kb
* phase time: 40968 ms
* phase cmem: 159808 K
* [win32]: free[1586208 K], reserved[94844 K], committed[416036 K]
* [ D3D ]: textures[115580 K]
* [x-ray]: crt heap[159808 K], process heap[180437 K], game lua[1973 K], engine lua[259 K], render[0 K]
* [x-ray]: economy: strings[1528 K], smem[28221 K]
SERVER: Starting...
* phase time: 204 ms
* phase cmem: 160018 K
* [win32]: free[1585888 K], reserved[95232 K], committed[415968 K]
* [ D3D ]: textures[115580 K]
* [x-ray]: crt heap[160018 K], process heap[180437 K], game lua[2313 K], engine lua[259 K], render[0 K]
* [x-ray]: economy: strings[1547 K], smem[28221 K]
SERVER: Loading alife simulator...
* phase time: 63 ms
* phase cmem: 160018 K
* [win32]: free[1585888 K], reserved[95232 K], committed[415968 K]
* [ D3D ]: textures[115580 K]
* [x-ray]: crt heap[160018 K], process heap[180437 K], game lua[2313 K], engine lua[259 K], render[0 K]
* [x-ray]: economy: strings[1547 K], smem[28221 K]
Creating new game...
* Creating new game...
* Loading spawn registry...
FATAL ERROR
[error]Expression : header().graph_guid() == ai().game_graph().header().guid()
[error]Function : CALifeSpawnRegistry::load
[error]File : D:\xray-svn\xr_3da\xrGame\alife_spawn_registry.cpp
[error]Line : 93
[error]Description : Spawn doesn't correspond to the graph : REBUILD SPAWN!
stack trace:
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